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OBLIVION

UI/UX, Iconography
Figma, Adobe Photoshop, Adobe Illustrator, Adobe After Effects

Oblivion follows Jack Harper, a technician maintaining drones on a ruined Earth after an alien war. When he rescues a mysterious woman, he uncovers the truth: he’s a clone serving an AI that has deceived humanity. 

This project focuses on designing a sleek, futuristic game UI that translates a minimalist, high-tech aesthetic into an interactive interface. It aims to create a clean, intuitive system using muted tones, precise layouts, and subtle luminous accents, while introducing slight glitches and rough details to hint at a fractured reality beneath the surface

MOODBOARD AND INSPIRATION

COLOURS AND FONTS

WIREFRAMES

UI ELEMENTS

HI-FI MOCKUPS

SAY HELLO!

© Melissa Hancocks 2026.

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